Nadeo: not an artist friendly company - Concept Artist Ubisoft Employee Review

1.0
6 Feb 2018
Recommend
CEO approval
Business outlook

Pros

-Nice team and competent co-workers -basket of fruits and beverages provided by the company -easy access to high performance equipment for work -decent salary

Cons

-poor management: management cares very little for employee suggestions, decisions are improvised on the go, no planning whatsoever on the project. -unclear project goals: nobody in the team understands what the project is about and objectives are hard to identify. -communication is very opaque in the company: even in the company is fairly small, nobody has any ideas on who's doing what. Employees are separated on the CEO's request so that they don't chatter, this makes communication between sensitive departments very difficult and hinders the project's progress. -employees are asked to do tasks that are not in their area of expertise, or are asked not to do the job they're supposed to do (for instance the art director was asked not to give feedback to the artists). -CEO assumes control of areas he has no expertise on (creative direction, game design, etc.) -artists are provided with out of date software and are constrained to work using old methods -management have a high opinion of their games and hardly challenge their methods -it's clearly not a place where artists thrive on their work

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5.0
8 May 2026
Recommend
CEO approval
Business outlook

Pros

Great team. Awesome games. Fun opportunities.

Cons

Not a ton of hours available

3.0
28 Apr 2026
Recommend
CEO approval
Business outlook

Pros

Remote work, free games. Good co-workers.

Cons

Horrendous pay, expectations of work absolutely unreasonable. Turnover rate pretty high, and instead of hiring new employees, just had the remaining team take over the work that required like 10+ employees. Then after requiring 200% productivity to make up for the lack of a team, complained about teams.

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