I applied through a recruiter. I interviewed at NVIDIA
Average interview
Application
I applied through university. The process took 2 days. I interviewed at NVIDIA in Aug 2012
Interview
They came on campus recruitment for Graphics Design Engg. the interview round comprised of a brief intro about them and then a written technical test. It was completely subjective, but not very difficult. the questions comprised from all of the fields right from digital electronics to reasoning and aptitude questions to even one on C programming. the next round was the interview round where the asked about the setup and hold times, FIFO, FSM and also one on writing a C programming code.
Interview questions [1]
Question 1
Why does the necessity of setup time arises in a digital circuit?
Several long "skype" interviews about computer architecture, physical-based rendering, graphics API, "life of triangle", C++, algorithms, path-tracing , screen space shaders, (bvh, importance sampling) , linear algebra and analytical geometry,
Interview questions [1]
Question 1
Pipeline based architecture of CPU
GPU architecture components
Life of triangle
I applied through an employee referral. The process took 3 weeks. I interviewed at NVIDIA (Santa Clara, CA) in Nov 2015
Interview
feedback very quickly after referred by my friend. technical interview for a summer intern. mostly is graphics and OpenGL question. interviewer is very nice, and we talked many professional topics. the stage is moving on, not sure I can get the offer.