I applied online. The process took 4 weeks. I interviewed at Electronic Arts (Orlando, FL) in Oct 2019
Interview
Applied online. Phone Interview followed by codingame coding test. Onsite. Everyone was really nice and helpful throughout the interview.
Codingame challenge focuses on OOP concepts and not leetcode style questions.
Heavy focus on resume. Onsite included meeting with software engineer. Three one hour rounds with two focused on Behavioral + some technical + one round of pure technical.
Strong C++ background is required.
Interview questions [2]
Question 1
Find repeating number in array from 1 to n. O(1) space. Only one element is repeating.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
I applied online. I interviewed at Electronic Arts in Mar 2026
Interview
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
I interviewed at Electronic Arts (Redwood City, CA)
Interview
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.