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      Detonator Games

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      Detonator Games interviewsDetonator Games Graphics Programmer Using Flash ActionScrip III 0 interviewsDetonator Games interview


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      Graphics Programmer Using Flash ActionScrip III 0 Interview

      24 Jun 2015
      Anonymous employee
      Redmond, WA
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied through an employee referral. The process took 3 days. I interviewed at Detonator Games (Redmond, WA) in Sept 2013

      Interview

      There was a skype call. And I talked with all of the founders one at a time. And I also talked with the person I would be working under. My boss Metke asked me about some things I had coded and then asked what design pattern it would fall under.

      Interview questions [1]

      Question 1

      Horribly paraphrased. This conversation was a few years ago: You designed a particle system using a linked list and all the particle objects have no update() method or any methods at all. AKA: All the particles are structs, rather than classes. You have an updater() class that takes the first particle of the linked list and uses it to update all of the particles. What design pattern is that?
      1 Answer
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