8y
Thanks for the comments. Lots to unpack...
Firstly, glad you like the people and think they’re great, I agree! And thanks for the positive recommendation on our company and product.
The release process is complicated but manageable given we support more than 30 platforms. Seems like you ran into some specific issues, which I would love to hear from you more about. For the cross-functional work, given how distributed we are, we’re considering a 'network of producers' that reside in each location to assist discovery and make dependency management easier. Would love to talk you though the idea and get your feedback on whether you think it would solve the issues you’re seeing.
Regarding unfilled jobs I checked: We added 518 hundred amazing engineers in the past 18 months, including 62 in Bellevue. Overall > 90% of our open roles are filled, both in 2016 and on track for that in 2017. It’s also good to keep in mind that it’s not about quantity, but quality, and we’d rather have a vacancy remain open rather than fill it with average candidates. As you said, at Unity the “people are great”!
On titles, assuming you are still at Unity, I suggest you talk to Anders (Global R&D HR). Perhaps he can help with more information. The summary answer is that in R&D the titles work like this: One VP Engineering. Under this person there are 6 Development Directors each leading teams of 50 to 100 or so. Reporting to these global scope Dev Directors we have some folks with Director and Manager titles, and under these a combination of individual contributors and team leads. Just ask, and we’d be happy to share.
It’s true we're are all about empowerment. We strive for each person to have a big say in what they do, and how they do it. We think this freedom gets us the best results for our customers. And, we think this is a main reason we’ve grown so much in recent years. We very much have a very open communications policy so if something is unclear or if you feel frustrated, reach out directly to me (VP Engineering) or John (CEO) or Elizabeth (CPO). We’d all be happy to chat thru what is not working for you; after all if you work here you know this is exactly how we evolve Unity!